Easy Station - Design Document

EASY TIER
Station Configuration:

Button Layout

Button Number Color
Button 1 RED
Button 2 GREEN
Button 3 BLUE

Phase 1: Present Count Puzzle

Three rooms with colored present stacks:
Room Present Color Count
Post Office GREEN 3 presents (fewest)
Celestial Hall BLUE 5 presents (middle)
Old Map Room RED 7 presents (most)

Phase 1 Solution

Present counts (least to most):
GREEN: 3 presents (fewest)
BLUE: 5 presents (middle)
RED: 7 presents (most)
Correct Sequence:
GREEN → BLUE → RED
Button Presses:
Button 2 → Button 3 → Button 1

Phase 2: Standard Simon (Endless)

Classic cumulative sequence game:
Example Progression:

How Players Solve This Challenge

Phase 1: Present Count

  1. Player reads rules card at station
  2. Visits Post Office, counts 3 green presents
  3. Visits Celestial Hall, counts 5 blue presents
  4. Visits Old Map Room, counts 7 red presents
  5. Sorts counts from least to most: 3, 5, 7
  6. Matches counts to colors: 3=GREEN, 5=BLUE, 7=RED
  7. Returns to station
  8. Presses GREEN → BLUE → RED
  9. All lights flash = Phase 1 complete!

Phase 2: Standard Simon

  1. Station shows one button lighting up
  2. Player presses that button
  3. Station shows same button + one new button
  4. Player repeats both in order
  5. Pattern grows each round
  6. Game ends when player makes a mistake
  7. Score displayed: "You reached Round X!"

Design Notes

Why this works for Easy tier:

Target Audience: Older children (ages 8-12) and families

Estimated Time: 5-10 minutes

Room Setup Required:

Notes:


Last Updated: December 8, 2025