Sleigh Route Command

Technical Build Guide - All Three Stations

Overview

Each station is a wall-mounted panel with:

The Key: Reed switches wired in SERIES. ALL correct switches must close for the beacon to light. No partial credit, no scanning for switches.

Station Specifications

Station Panel Size Reed Switches Route Cities Total Cities
Easy 36" × 24" 4 Mexico City → Miami → Denver → Vancouver 15
Medium 36" × 24" 6 Tokyo → Delhi → Athens → Istanbul → Paris → Lagos 21
Hard 36" × 48" 8 Dayton → Caracas → Berlin → Nairobi → Tehran → Seoul → Bangkok → Sydney 23

Wiring Diagram

All three stations use identical circuit topology, just different numbers of switches.

SERIES CIRCUIT (ALL STATIONS) +12V ─────┬───────────────────────────────────────────────┐ │ │ │ ┌──────┐ ┌──────┐ ┌──────┐ │ └────┤ Reed ├───┤ Reed ├───┤ Reed ├─── ... ──┤ │ #1 │ │ #2 │ │ #3 │ │ └──────┘ └──────┘ └──────┘ │ ▲ ▲ ▲ │ Magnet Magnet Magnet │ │ ┌──────────────────────────────────────────────┘ │ │ ┌──────┐ └─────────┤ Reed ├─────────┐ │ #N │ │ └──────┘ │ ▲ │ Magnet ┌────┴────┐ │ 12V │ │ LED │ └────┬────┘ │ GND ─────────────────────────────────┘

How it works:

Station-by-Station Wiring

Easy Station (4 switches)

+12V → Reed@MexicoCity → Reed@Miami → Reed@Denver → Reed@Vancouver → LED → GND

Medium Station (6 switches)

+12V → Reed@Tokyo → Reed@Delhi → Reed@Athens → Reed@Istanbul → Reed@Paris → Reed@Lagos → LED → GND

Hard Station (8 switches)

+12V → Reed@Dayton → Reed@Caracas → Reed@Berlin → Reed@Nairobi → Reed@Tehran → Reed@Seoul → Reed@Bangkok → Reed@Sydney → LED → GND

Steel Washer Placement (ALL Cities)

Critical: Steel washers go at EVERY city position (route AND decoy). This creates identical magnetic "snap" feel everywhere, so players cannot detect which cities have reed switches.

Washer Specs

TOKEN (magnet inside) ↓ ━━━━━━━━━━━━━━━━━━━━ ← Map graphic (vinyl/paper) ████████████████████ ← Panel (plywood/acrylic, 1/4" - 1/2") ┌───┐ ┌───┐ │ W │ │ W │ ← Steel washers at ALL cities └───┘ └─┬─┘ │ [====] ← Reed switch ONLY at route cities

Route cities: Steel washer + reed switch (wired in series)
Decoy cities: Steel washer only (no switch, no wiring)

Reed Switch Placement (Route Cities Only)

Mounting Position

Reed switches mount on the BACK of the panel, directly behind each correct city marker.

FRONT OF PANEL BACK OF PANEL (Map visible) (Wiring hidden) ┌─────────────────┐ ┌─────────────────┐ │ │ │ │ │ ● City A │ │ [====] ←── Reed switch │ │ │ behind City A │ ● B │ │ [====] │ │ │ │ │ ● City C │ │ [====] │ │ │ │ │ └─────────────────┘ └─────────────────┘

Switch Orientation

Reed switches are glass tubes with two metal contacts inside. Orient them:

CORRECT WRONG Panel ═══════════ Panel ═══════════ │ │ [========] [ ] Reed switch ↑ (flat) Standing up (won't trigger)

Spacing Requirements

Keep reed switches at least 3 inches apart to prevent one magnet from triggering multiple switches.

If two cities are closer than 3 inches: Use lower-sensitivity reed switches, use weaker magnets, or reposition one city slightly on the map design.

Build Steps

Phase 1: Prepare Panel

  1. Cut panel to size (or have store cut)
  2. Sand edges smooth
  3. Mark city positions on BACK of panel
  4. Drill wire holes (optional, 1/8")

Phase 2: Mount Reed Switches

  1. Test each switch with multimeter
  2. Position switch centered on city mark
  3. Apply hot glue to ends (not middle)
  4. Wait for glue to cool
  5. Repeat for all switches

Phase 3: Wire the Circuit

  1. Cut wire lengths with extra slack
  2. Strip wire ends about 1/4"
  3. Solder: Power → Switch 1 → Switch 2 → ... → LED → Ground
  4. Apply heat shrink over joints
  5. Secure wires with hot glue (strain relief)

Phase 4: Install Beacon

  1. Choose visible beacon location
  2. Mount LED in housing (frosted globe)
  3. Secure housing to panel or wall

Phase 5: Apply Map Graphic

  1. Clean panel front thoroughly
  2. Align map graphic (cities over switches!)
  3. Apply adhesive vinyl slowly, squeegee bubbles
  4. Verify alignment with magnet test

Phase 6: Create Tokens

  1. Drill shallow hole in wooden discs
  2. Apply wood glue, press magnet in
  3. Let dry completely
  4. Paint festive colors (optional)
  5. Make extras - tokens get lost!

Phase 7: Mount Panel

  1. Install French cleats
  2. Route power (hide cord)
  3. Hang at comfortable height (~4.5 ft center)

Testing Checklist

Individual Switch Test

Circuit Tests

Durability Test

Gameplay Test

Troubleshooting

Problem Check Fix
LED Won't Light
(even with correct solution)
Power supply connected? Plug in / replace batteries
LED polarity correct? Long leg = anode = positive
All solder joints solid? Reflow any cold joints
Wire break somewhere? Test continuity section by section
Reed switch broken? Test each switch individually
LED Always On Switches wired in parallel? Rewire in SERIES
Wire short somewhere? Check for bare wire contact
Reed switch stuck closed? Replace switch
Magnet Doesn't Trigger Magnet strong enough? Use N52 grade neodymium
Panel too thick? Use thinner panel or stronger magnet
Switch positioned wrong? Reposition directly behind city
Switch dead? Replace switch
Triggers Multiple Switches Cities too close? Space map cities 3"+ apart
Magnet too strong? Use smaller/weaker magnets
Switches too sensitive? Use different switch model
QUICK REFERENCE

Circuit: All reed switches in SERIES → LED only lights when ALL closed

Easy (4): Mexico City → Miami → Denver → Vancouver
Medium (6): Tokyo → Delhi → Athens → Istanbul → Paris → Lagos
Hard (8): Dayton → Caracas → Berlin → Nairobi → Tehran → Seoul → Bangkok → Sydney

Test: Correct cities + magnets = LED ON | Any missing/wrong = LED OFF